ProximitySystem

ProximitySystem 1.0.8

Every _ minutes server checks for groups of _ players and if there are more than _ players around each other after _ amount of detections it prints that group to Discord. There is no false positives, because it check whether players can see each other or not.

ADMINS ARE IGNORED WHEN CHECKING FOR TEAMING UP.

Announcements in discord looks like this:
1676545752470.png

and you can click player name to check his steam profile. Also you can see how many times they were detected together in "(5)".
Code:
{
  "Settings": {
    "Add @here tag": "1",
    "Announce threshold": "5",
    "Ban threshold": "0",
    "Clear data on kill": "1",
    "DiscordMessages WebhookURL": "",
    "Group size": "4",
    "Investigate players who are around x meters": "60",
    "Keep history for x minutes": "60",
    "Kick threshold": "0",
    "Run check every x seconds": "60",
    "Use DiscordMessages": "0"
  }
}

Now you'll be able to test whether you set up discord messsages correctly, by using `testprox` console command.

Information

Author
Visagalis
First release
Last update
Rating
4.95 star(s) 19 ratings

Latest Release v1.0.8

Released
Feb 16, 2023 at 11:22 AM
Rating
5.00 star(s) 2 ratings


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ProximitySystem by Visagalis
© chaoscode.io Sep 26, 2017

Latest reviews

So .. this plugin was updated last over a year ago.. I wanted something like this and before buying i wanted to make sure that the developer was still around..
I tracked him down on discord and had a chat with him.. he was surprisingly open .. I bought the plugin and it wasn't at the top of my expectations and a bit confusing. After a bit of back and forth regarding sugestions (which he implemented extremely fast) the plugin became a dream!

Thanks Visagalis!
Best plugin for tracking teaming situations. Dev just updated long requested feature of clickable links in the discord webhook. 10/10
Perfect plugin, BUT NEED GET UPDATED!!! PLAYERS MUST BE IGNORED IN OUTPOST AND COMPOUND (THATS VERY IMPORTANT)
Visagalis
Visagalis
I'm pretty sure it's ignoring players in safe zones.
Just tested the plugin, works as expected and reliable. I would dare to suggest: 1) Add chat notification for the offenders, before kick or ban 2) Make all strings configurable. Good work, thx!
i bought it in 2018 and have been using it ever since. it's just amazing. perfect for the job. if you have a SOLO ONLY or a SOLO/DUO or whatever kind of restricted teaming server, you need this, unless you want to be policing players the whole day... just one tip. in config "group size" is the team limit +1, which means it's the group size at which the plugin starts reporting. so if you want a SOLO ONLY server, you should set group size = "2", if you want a SOLO/DUO you should set it a 3, etc.... just clarifying this because it drives crazy a lot of people when they start using it, including myself. again, ITS JUST A MARVELOUS PLUGIN. 100% recommended.
Perfect! Ty
Great plugin, a key asset to have if you want to successfully enforce group limits on your server.
I love the plugin, it's a must have for solo, duo or trio server since i have them all. but i would suggest a better explanation about the config. i made the history count in minutes like 9999999 but will 0 work to? it doesnt show anywere and im scared if it would not work when i do such things tbh:P.

so for one more star i would suggest an info regarding config file.
New review even tho its in beta it means hes working on it still thank you vis
Started good, But lack of updates. False positives all the time if players are on cargochips etc. Also still everything has to be done manually.
Visagalis
Visagalis
I've updated plugin and introduced auto-ban functionality and also excluded checks inside cargo ship.