Summary
Move entire building structures and connected deployables in real-time.
Supported Entities
By purchasing, downloading, installing, or using this plugin, you acknowledge that you have read, understood, and agree to be bound by the terms and conditions of the Plugin License Agreement.
Localization
Move entire building structures and connected deployables in real-time.
- Rotate structures using left/right mouse buttons
- Instant revert to original position using middle mouse button
- Batch processing for smooth movement of larger structures & network optimization for reliable updates
Supported Entities
- All building blocks (foundations, walls, etc)
- 99% of deployable items (furnaces, boxes, etc)
- RelocateBuilds.use
- /rbm - Toggle building relocation mode
- WASD/Mouse Movements - Move structure relative to player.
- Left Mouse - Rotate counter-clockwise
- Right Mouse - Rotate clockwise
- Middle Mouse - Revert to original position
- Moving very large structures can be detrimental to server FPS. Works the best for small to medium size builds (less than 1000 connected building blocks & deployables is optimal).
- If you are moving buildings too quickly, some deployables CAN break - this plugin isn't perfect.
- Some I/O entities will NOT move with buildings. (mainly IO wiring/piping and certain industrial items that mount to walls )
- Sometimes, under certain conditions, Rust clients don't sync immediately to reflect build movement changes, please be patient if you notice strange movement/placement positions.
By purchasing, downloading, installing, or using this plugin, you acknowledge that you have read, understood, and agree to be bound by the terms and conditions of the Plugin License Agreement.
Localization
JSON:
["NoPermission"] = "<color=#ffc34d>[Relocate]</color>: To use this command, you need to donate - http://discord.covert-gaming.com/",
["BuildingEnabled"] = "<color=#ffc34d>[Relocate]</color>: Building relocation <color=#b0fa66>Enabled</color>!\nTotal blocks: <color=#ffcc66>{0}</color>\nTotal deployables: <color=#ffcc66>{1}</color>",
["BuildingDisabled"] = "<color=#ffc34d>[Relocate]</color>: Building relocation <color=#ff6666>Disabled</color>",
["NoTarget"] = "<color=#ffc34d>[Relocate]</color>: No building found to relocate",
["Reverted"] = "<color=#ffc34d>[Relocate]</color>: Structure reverted to original position"