This is for the coming Rust update. Do not update prior
Fixed for additional changes to dropped item behaviour
Fixed for changes to dropped item behaviour
Prevent collision pickup if players steam ID is not valid
Added config option "Overrides - Items/Prefabs to ignore (item shortname or entity short prefab name)"
Possible fix for auto pickup NRE
Minor refactor Added config option "Don't apply rotator to items that are inside TC area of influence" Fixed items not rotating after server restart Apply rotator to existing world items when plugin loads
Fixed collision pickup
Updated API for Arena Better zone detection Better pickup and placement in inventory logic
Null check for broken items