AlphaLoot

AlphaLoot 3.1.49

  • Added "ScrapAmount" as option to LootContainer data section
    This number gets created by the vanilla defaults
  • The amount of scrap, if greater then 0, gets additionally added to the loot contents.
  • The whole function can be switched off<>on by "enableScrapSpawn" in the plugin main config
  • Added basic scrap implementation (specific config options follow later)
  • The plugin does generate(drop) scrap, based on vanilla specification per container, once a container (mainly barrels) got destroyed.
    The default amount of scrap being dropped is multiplied with the containers "UsedMultiplier" setting.
  • Like
Reactions: Dubz and Greywalker
  • Added switch "enableLootFraction" (def: false), to control if loot can spawn fractioned (lowered condition) like by vanilla loot.
  • Added switch "enableDefaultRarityOverrides" (def:true) to enable/disable the plugin internal override of some hardcoded item raritys. False would disable this function, and the defaults are taken on next reboot and deletion of "ItemRaritys.json" before that.
  • Like
Reactions: CoB
  • Add two containers to be included by default loot tables
    crate_mine
    minecart
  • Patchfix
  • Like
Reactions: Alex
  • Re-activated functions for switch "blockPlayerItemInput"
    This way its possible again to block putting crap/waste back into LootContainers
  • WorkShopSkins re-enabled