Added help text to bottom of screen when in event
Added config option to change the leave command
Don't show the scoreboard to new players if the round has not started
Update Rust team when changing teams (if enabled)
Re-balance teams between each round as well as the start of the event
Remove score limit field from Infected as it should be time based
Various Infected game logic changes
Fixed a issue where the respawn button can persist through the end of a round if you are the last player to die
Force a scoreboard update at the start of each round instead of waiting for the next score increment
Kill any non-event entity that attacks a event player (animals, random scientists, etc)
Clean up event entities between rounds (dropped items, corpses, dropped player inventories, player deployed objects, etc)
Add NPC corpses to clean up list
Prevent NPC corpses dropping empty loot bags when corpse is destroyed
Automatically set event zone eject flag to true when event starts and false when it ends to keep non-event players out of the event zone