Drawbridges

Drawbridges 2.0.14

2.0.14 - Update for Compiler Fixes
  • Like
Reactions: onidbandit
- Added small door controller to bottom left corner of bridge. If the controller gets power, it will toggle bridge to activate. You can use the existing electrical components in rust to activate the bridge up and down.

tvevp7n.jpg


This is currently a Test feature. it does not save the wire connection to the controller on restarts or if you rotate bridge. i will work on this as it will take a little more. I just wanted you guys to start playing with opening and closing it with stuff.
- added damage prevention for the Small wooden sign that is used as hinge.. rest of bridge still takes damage as normal.
- Fix for players getting flagged for antihack on bridges. should be ok now.. if there are any more issues for that.. just let me know.
  • Like
Reactions: godankorgohome
- Regular and Public Pressure plates will now save themselves after plugin reloads / or server restarts.

Coming soon:
- bridge will save its current angle and if it is locked or not locked on reload / restarts.
*** Please delete your language file first. then install new plugin ******
- Tweaking some coding to help fix the invisible bridges when they respawn
- Added new Public Pressure Plate owners of bridges can add to the foundation to allow ANY player to activate the bridge.
- Use /bridge.setpublicplate to deploy the new Public pressure plates.
- Corrected the /bridge.help text for spelling errors :)
** Config file has changed, if you have any issues, please delete your config file and reload plugin ****

- By default, Blocked players from building on or off the bridge floor itself. Help to prevent floating buildings and such.
- Added config option to Block / Not block players from building on the bridge itself. Blocked by default. Setting this to not blocked will allow players to build off or on the bridge itself.
  • Like
Reactions: Bumfuzzler
- reworked Friends and Clans checks to work better. Should fix any crazy issues.
  • Like
Reactions: VinylFresh
*** if you have issues, please delete your language file and reload plugin ***
- added chat command /bridge.help , which will not show all available commands to player with a short explanation.
- Fixed issue where building near or on bridge will destroy it.
- Increased bridge movement performance alot. FPS drop could happen with a lot of bridges close to each other all being activated to move. Downside is if the bridge is moving.. some entities like sedan can fall thru the bridge when in motion.
- reworked the Culling glitches a little. Hope its better for everyone now. You still may get a little flicker here and there when moving bridge.
  • Like
Reactions: VinylFresh