Added support for blocking homes set within a certain radius of another home. You can configure this via the 'MinimumHomeRadiusEnabled' and 'MinimumHomeRadiusDistance' config options.
Added 'PayAfterUsingDailyLimits' config option. The player will only pay for teleporting to their homes if they have already used all of their daily uses.
Fix for the latest Oxide update, with beds' names not getting updated correctly. Please pick up and re-place any beds or sleeping bags which are having this issue.
- Updated config file to new system (no change on your end)
- Updated data file to new system*
- Added config options for creating/removing homes on bed/bag creation/destruction
* THIS WILL REQUIRE A RESET OF YOUR DATA FILE. It's recommended to install this update on your next wipe, where you are able to clear your data file.
Added 3 new API functions: GetPlayerHomes, GetPlayerCooldown, GetPlayerUses.
They are as follows:
Dictionary<string, Vector3> GetPlayerHomes(string steamID)
int GetPlayerCooldown(string steamID)
int GetPlayerUses(string steamID)