Revamped path generation
Added config option "Origin/destination point maximum ground slope (degrees)" to specify a maximum ground angle for origin/destination points
Added config option "Origin/destination point minimum distance from buildings (metres)" to prevent origin/destination points being close to structures
Added config option "Origin/destination combination generation attempts" to change the number of calculations for generated a origin and destination
Added config option "Minimum travel distance calculation" to change the minimum distance for a juggernaut path. This is the maps world size divided by this number (ex 3000 / 4 = 750m minimum travel distance)
Added config option "Disable origin/destination points in these zones (zone IDs)" to prevent origin/destination points inside zones
Added config option "Disable origin/destination points in these topologies" to prevent origin/destination points in specific topologies
Added command "/juggernaut viewdest" to view all possible origin/destination combos
Projectile weapons are given to the juggernaut with a full magazine
Remove destination marker on event end
Added config option "Loot prizes (randomly generated, replaces inventory as prize)" to generate random loot as the prize