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Spawn Bradly at some monuments.
Current monuments supported are. Airfield, Trainyard, and WaterTreatment.
You can create custom paths for custom monuments with the path tool.
Permissions needed bradley.admin
Chat Commands.
once you are done creating a path and deactivated your controller reload the plugin and Bradley should spawn on your path.
if you press the use key at the same point it will add 10 second stop to Bradley per press up to 60 seconds.
if you press the reload key it will modify Bradley's speed. Note the speed will remain the same as set for each path set after.
Spawn Bradly at some monuments.
Current monuments supported are. Airfield, Trainyard, and WaterTreatment.
You can create custom paths for custom monuments with the path tool.
Permissions needed bradley.admin
Chat Commands.
- /bradley activate // activated the controller tool for creating a path.
- /bradley deactivate // deactivated the controller tool for creating a path.
- /bradley new <PathName> // activate creating a new path use the USE key to set path points at your location
- /bradley edit <PathName> // edit the path to add more paths..
- /bradley move <pathName> <PathNumber> // moves the path number to your position..
- /bradley delete <pathName> // deletes the path.
- /bradley health <pathName> <newHealth>// default is 1000 set to 0 to disable.
once you are done creating a path and deactivated your controller reload the plugin and Bradley should spawn on your path.
if you press the use key at the same point it will add 10 second stop to Bradley per press up to 60 seconds.
if you press the reload key it will modify Bradley's speed. Note the speed will remain the same as set for each path set after.
Code:
{
"Monuments to add bradley to": {
"Button": "USE",
"MonumentWithBradley": {
"Airfield": {
"spawn": false,
"Health": 1000.0,
"RespawnMinutes": 30,
"Can_Kill_NPC": false
},
"WaterTreatment": {
"spawn": false,
"Health": 1000.0,
"RespawnMinutes": 30,
"Can_Kill_NPC": false
},
"Trainyard": {
"spawn": false,
"Health": 1000.0,
"RespawnMinutes": 30,
"Can_Kill_NPC": false
},
"Powerplant": {
"spawn": false,
"Health": 1000.0,
"RespawnMinutes": 30,
"Can_Kill_NPC": false
},
"Harbor_B": {
"spawn": false,
"Health": 1000.0,
"RespawnMinutes": 30,
"Can_Kill_NPC": false
}
}
},
"Roads to add bradley to": {
"RingRoadSettings": [
{
"RingRoadEnabled": true,
"RespawnMin": 30,
"Can_Kill_NPC": false,
"moveForceMax_250_To_2000": 650.0,
"Health": 1000.0,
"CanStop": true,
"FireRocketAtPlayerBase": false,
"DestroyBuildingBlocks": false
}
]
},
"Version": {
"Major": 1,
"Minor": 2,
"Patch": 0
}
}