Monument Plus

Monument Plus 1.2.2

Fix for skined sell item not always loading in vending Remember after the npc spawns it takes 30 seconds to update so do not mess with him tell then...
Removed debug message fixed null onpastefinished.
Spawn vendors relevant monument /npc_vendor add <name> <LootFIle> <true/false> - true= respawn at monument even on mapwipe.

Vending will now show name.
Copy paste rotation fix
Fixed typo in pastefile check.
Added in copy paste support to auto paste buildings use /mylocation to get x y z and monumentName to use in config setting.

{
"Spawn Lights At": {
"GasStation": true,
"Supermarket": true,
"MiningOutpost": false,
"Airfield": false,
"UseLightSwitch": false,
"StartTime": "20:00",
"EndTime": "08:00"
},
"Spawn Puzzle At": {
"Junkyard": false,
"Supermarket": false,
"Dome": false
},
"Spawn BigWheel at": {
"Outpost": false
},
"Spawn Addons At": {
"SpawnAddons": false,
"itemAddon": {
"supermarket": {
"MonumentName": "supermarket",
"prefab": "assets/bundled/prefabs/static/modularcarlift.static.prefab",
"pos": {
"x": 0.2,
"y": 0.0,
"z": 17.5
},
"rotate": 0.0
},
"gasstation": {
"MonumentName": "gas_station",
"prefab": "assets/bundled/prefabs/static/modularcarlift.static.prefab",
"pos": {
"x": 4.2,
"y": 3.0,
"z": -0.5
},
"rotate": 0.0
}
}
},
"Spawn Building At": {
"SpawnBuildings": true,
"building": {
"Example1": {
"monumentName": "fishing_village_a",
"pasteFile": "T1B1",
"position": {
"x": -13.2134,
"y": 3.0,
"z": -18.1443
},
"rotation": 0.1,
"options": [
"stability",
"true"
]
}
}
},
"Version": {
"Major": 1,
"Minor": 0,
"Patch": 13
}
}