Predator Missile

Predator Missile 1.1.4

pooling fixes
harmony 2 update
fixed elevator checks in order to block the usage of the predator missile & code cleanup
Fixed traps targeting the clone once the predator missile is launched
Increased initial position height when teleporting back the user
Implemented Rocket boost mechanic (Right click) (Configurable)
Removed custom UI, using Rust's native CCTV screen UI
Improved entity rendering via network groups while using the predator missile

Updated plugin's video showcasing UI & rocket boost
Implemented RUST's native CCTV screen when using the predator missile
Fixed traps targeting player's clone when using the predator missile while being building privileged
When the player's clone dies/is wounded the player instantly dies
Added global cooldown
Added global broadcast in chat when a missile is launched
Added global sound broadcast (Sound Library API) when a missile is launched

Added new configuration and language options
Fixed Shotgun Traps/Flamethrower/AutoTurrets targeting the player once Predator Missile is activated
Radiation protection fix
Fixed exploit
Locking player's inventory while in predator missile view