Random Spawnpoints

Random Spawnpoints 0.3.8

Slope limit for spawn points
The config has changed! Delete your old config before updating

Split each biome to require its own minimum amount of online players for a spawn point from that area to be chosen.

** Note ** Having 30 players online doesn't mean all spawns will be from the Arctic biome, it will be random between all biomes that meet the minimum requirement

New Config
C#:
{
  "Biome Options": {
    "Arctic": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 30
    },
    "Arid": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 10
    },
    "Temperate": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 1
    },
    "Tundra": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 20
    }
  }
}
Changes to fix rare bug
Fix for Rust update
Fixed very unlikely issue of spawning at 0, 0, 0
Fixed disabling after first spawn
Added support to toggle the various biomes for player spawns

Delete your old config before updating!
Fix for Rust update
Added a config with a option to set the minimum amount of players on the server before random spawns are selected (default: 1, so basically always active)
Fix for a potential infinite loop (unlikely but possible)
Fixed missing file in download link