Removed configuration to avoid confusion
Removed /skinperk set, use /skinperk editor to modify skin perks
Renamed Damage Out to Damage
Renamed Damage In to Protection
Re-written Perks System -> Every perk has the base set to 1, setting a new value in the editor will either increase/decrease it:
1x (Base) + 1.5x (Perk) = 2.5x (Damage)
1x (Base) - 0.2x (Perk) = 0.8x (Protection) (Damage was reduced from 1x to 0.8x)
1x (Base) - 0.4x (Perk) = 0.6x (Upgrade cost) (Upgrade cost was reduced from 1x to 0.6x)
/skinperk info now has more details
Use /skinperk info to make sure what settings you are using for each equipped/held item
Armor stacking perk is now working
Dodge perk is now working
Explosion damage perk for rocket launcher is now working
Added magazine capacity perk (Not a multiplier, the value set in the editor will be the magazine capacity)