Don't allow deployables to be placed when the door is open (this fucks initial position of deployable which in turn fucks offsets for open/close positions)
Update current children when using the door instead of clearing the collections and grabbing them all again
Applied hackery when map saves (or server restarts which saves the map) as doors need to be in the closed position when that happens. If the map save contains the doors in the open position it all becomes fucked. This should be completely unnoticeable to players as the updated position are not sent to the players