Tiers Mode

Tiers Mode 1.2.92

Do NOT UPDATE before the October update. Otherwise, it will not work.
- The permission tiersmode.disabled has been added. Assign this permission along with the existing bypass permissions for those players you want to completely disable the use of tiersmode.
- Now, if a player has the bypass to place the Workbench, it will not be removed when placed.
- Most icons now load directly from the game, optimizing their loading and display.
- A small animation has been added to the alerts. To display it correctly, without cuts, I recommend replacing the values "AnchorMax": "0.64 0.2" with "AnchorMax": "0.64 0.28" in the config.
- Updated with internal changes from Facepunch for proper compilation.
- Blocking the use of Items should no longer affect NPCs at all. This caused errors in some NPC event plugins when they used locked items.
- Locked ammo can now no longer be loaded into Weapon Racks.
- Weapons and ammunition locked in Turrets can no longer be loaded.
DO NOT UPDATE BEFORE FACEPUNCH UPDATE

Scrolbbar has been added to the list of items that are unlocked in the Tier shown (/tier). Much better than a page. Enjoy it!

- Fixed: It is now allowed to store locked items in backpacks.
- Fixed: Now when a patrol helicopter is destroyed the spawn warning message is not repeated.
- Fixed: Small fixes in configuration settings.
- Fixed: Adjusted the size of the tier name in the counter, since it was not displayed in some screen resolutions.
- Fixed: Fix for BetterTC compatibility. Before I only marked up to a stone to improve.
- Now has compatibility with the BetterTC plugin.
- Fixed a problem that caused the marketplace to spawn.
- Now if the cars are completely disabled, those cars with codelock will not be eliminated.
- Fixed Attachments on weapons from boxes. Bug fix.
- Important update in GUI. Now the GUIs will always maintain their size, fixing some problems with those players who use a different interface scale than the standard one. Please, if you are updating, read the Info file carefully.
- Blocks the use of first aid kit if it is blocked. No more players using the medkit from the inventory.
- Blocks the use of weapon accessories (scopes, flashlights, lasers) if they are blocked.
- Fixed crash when crafting a locked item. Even if you set the "Items lock Craft" option to false it would not allow you to craft the item if its use was locked. So now you can block the use of the item but allow players to have it crafted.
IMPORTANT
THE CONFIGURATION FILE HAS CHANGED IN SOME PARTS. PLEASE KEEP A BACKUP COPY OF THE CONFIG. DELETE THE OLD CONFIG FROM THE SERVER AND UPLOAD THE UPDATED PLUGIN.
Mainly only the GUI Config part has changed. The rest continues to have the same structure.
- Added to the language file the variable "Upgrade Level" and "Unlimited" so that it can be translated correctly.
- Fixed a bug that caused the Card Spawn to be displayed incorrectly in the interface, always showing the green card. Make sure that in your configuration file it ends with .entity as in the following example:
"Spawn Cards": [
"keycard_green_pickup.entity",
"keycard_blue_pickup.entity",
"keycard_red_pickup.entity"
],
- The placement of modals (popups) can now be adjusted.
- The position of the counter can also be adjusted.
- If the Gather system is completely disabled, it will not be shown in the information in the Speed section.
- Using /tier edit will now open the current tier edit panel if none is specified.
- Correction of a bug in the plugin with the previous update.
- Added a new optional plugin for executing messages from other plugins.