ZombieHorde

ZombieHorde 0.6.34

This is for the coming Rust update. DO NOT update prior to the game update
  • Like
Reactions: DiCHANHO
This is for the upcoming Rust update. Do NOT update prior

Fixed for Rust update
This is for the upcoming Rust update. Do NOT update prior

Compile fix for Rust update
Fix for upcoming Rust update
  • Like
  • Love
Reactions: DiCHANHO and Friedl
Disabled zombie noises for now. Will check after the game update to see if FP moved the effects into a loaded scene so they can be used
  • Like
  • Sad
Reactions: MrWoz and markmozza
Added legacy radtown to monuments
Helicopter ignores zombies
Fixed flamethrower use by zombies, increased default attack spacing to 5 seconds otherwise there is no escape
Fixed chainsaw not being on all the time
Added config option for arctic research base spawns
Added config option "Specific horde profiles for randomly spawned hordes". If profile names are added to this list then all random horde will use a random profile from this list
Do not update until the coming game update

Fixed for Rust update
Added new NPC targeting hook for new AI. This hook has not been merged into Oxide yet, I will upload a .zip in the discussion thread with the updated .dlls if anyone wants to start using it right away, otherwise wait for a official Oxide update
  • Like
Reactions: Neighigh
Added ferry terminal to monuments