Added the option "Repopulate" to the containersettings inside LootTables.json.
This is by default enabled for all types except supply,heli and bradley.
This switch does manage how to handle these containers on plugin load/reload, to prevent for example the repopulation on supplydrops.
Added a "Rarity" weighting overview command for active containers of "LootTables.json"
Shows for each container the amount of items per each rarity-level and the chances per level.
>> al.containeritemweights
WARNING> It's recommended to Backup your data-files BEFORE loading this update!
Extended al.lootmultiplier command to set different multipliers over these availables types:
> all | tables | heli | bradley | fancy <
Placed containersettings for Heli-Crates inside 'HeliLoot.json' when using 'enableHeliLoadOut'
The heli_crate entries get then removed from 'LootTables.json'
Placed containersettings for Bradley-Crates inside 'BradleyLoot.json' when using 'enableHeliLoadOut'
The bradley_crate entries get then removed from 'LootTables.json'
Placed containersettings for Supply-Drops inside 'FancyDropLoot.json' when using 'enableFancyDropLoot'
The supply_drop entries get then removed from 'LootTables.json'
Any of these containers does re-appear inside 'LootTables.json' on disabling their repective config switch.
This was implemented to avoid any confusions by double data-housing for these types.
UseVanilla switches were renamed to UseMultiplier to avoid confusions
Every containertype/data-file holds now a saved UsedMultiplier option (mainly to be changed by above command)
Several commands were renamed and|or reworked to converge towards thier correct meaning
Several obsolete options were removed from the main-config, some less important were added to support various special needs
In case of you stumble over any bad parts which i could'nt proof, resulting in error-messages while loading in or while runtime, PLEASE make a zip-backup of your (broken)data-files at THE current state, report the error, DM me the ZIP-backup, and downgrade to the former working version, if urgent. THX
Did unbind the rarity-settings from being pushed back into the server-defaults.
This prevents any issue's with research-scrap-amounts being shown false on the client in some cases and consumed in higher stacks than expected.