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- Spawning changes (hopefully will be more stable)
- Improved ground detection when spawning (Will stop players from spawning inside of buildings / other objects
- Hopefully a temporary fix for the respawning issues
- UI will be killed when joining an arena event
- Fixed Hostile Respawn bug
- Performance tweaks
- Added static spawn locations (use this for maximised performance)
- Added extra checks when an outpost doesn't exist on the map