Create island wide earthquakes with the option to damage players and structures
Create different levels of intensity by creating multiple settings in the config.
Permission
earthquake.run - Required to use the chat command
Chat Commands
/quake <config name> - Run a earthquake with the settings of the specified name
/quake cancel - Cancel a earthquake in progress
Console Commands
quake <config name>
quake cancel
Config
Create different levels of intensity by creating multiple settings in the config.
Permission
earthquake.run - Required to use the chat command
Chat Commands
/quake <config name> - Run a earthquake with the settings of the specified name
/quake cancel - Cancel a earthquake in progress
Console Commands
quake <config name>
quake cancel
Config
C#:
{
"Earthquake Presets": {
"Mild": {
"Amount of damage to deal to players (percentage of current health)": 0.0,
"Chance of players being damaged (0 - 100)": 0.0,
"Amount of damage to deal to structures (percentage of current health)": 0.0,
"Chance of structures being damaged (0 - 100)": 0.0,
"Duration of earthquake (seconds)": 30.0
},
"Medium": {
"Amount of damage to deal to players (percentage of current health)": 2.0,
"Chance of players being damaged (0 - 100)": 5.0,
"Amount of damage to deal to structures (percentage of current health)": 0.0,
"Chance of structures being damaged (0 - 100)": 0.0,
"Duration of earthquake (seconds)": 60.0
},
"Intense": {
"Amount of damage to deal to players (percentage of current health)": 5.0,
"Chance of players being damaged (0 - 100)": 10.0,
"Amount of damage to deal to structures (percentage of current health)": 20.0,
"Chance of structures being damaged (0 - 100)": 20.0,
"Duration of earthquake (seconds)": 120.0
}
},
"Broadcast message when earthquake begins": true,
"Broadcast message when earthquake finishes": true,
"Earthquake begin message": "A earthquake has been detected on the island!",
"Earthquake finish message": "The earthquake has subsided!",
"Version": {
"Major": 0,
"Minor": 1,
"Patch": 0
}
}