Removed default crate spawning on death in all circumstances
Added config option "Drop additional loot crates if killed whilst landed"
Check containers before populating loot in case something has killed them on spawn
"Display map when while helicopter is on the ground": false,
"Map marker size": 0.25,
"Map marker color (hex)": "#ce422b",
"Map marker opacity (0.0 - 1.0)": 0.6
Changed corpse loot population for recent Rust update
Added config option to set NPC health
Added config option to not be targeted by various turret types
Changed corpse loot population for recent Rust update
Added config option to set NPC health
Added config option to not be targeted by various turret types
Fixed potential conflict when using the HumanNPC plugin
Added config option to change the amount of time from when the helicopter starts packing up until it actually leaves