SkinBox

SkinBox 2.2.17

  • Performance update
    > unsubscribing more efficient from unneeded hooks
  • Added experimental feature to allow stacked items
    > "allowStackedItems" needs to be set to true
    > when enabled, it will manage the correct splitting
    > when enabled, it will also manage skinned stacking
    a re-stack of such skinned itemstacks does currently NOT work with installed StacksExtended
  • Preview:
  • Report any issues in the thread!
  • Changed the "maxPagesShown" behaviour to completely disable the pagination feature, when set to 1 (and below)
    The new default for "maxPagesShown" is now also 1, to fit those people who are not in the need of this feature or even not safisfied with it.
  • Fixed "weapon attachments not shown" after taking a weapon out of the SkinBox.
  • Like
Reactions: MalS and Crispy
  • Optimized the pagination to fit more the page limits;
    Does also cut off pages were only 2 items where shown
  • Did optimize the by "useWebskinsRankedByTrend" used loading process;
    This can now also be trimmed by "usedThreadsGetRanked", in case of you need it faster loaded.
    Thats mainly needed on using higher "maxPagesShown" values, cause this will maximize the final loading time.
  • Added a first draft of pagination;
    The maximum shown pages can be controlled by "maxPagesShown"
    Report any thoughts or issue's in the thread.
  • That's how it currently looks like:
  • Fixed Economics balance check and withdraw, when using "enableUsageCost"
  • Like
Reactions: OuTSMoKE and MalS
  • Added "skinbox.removecollection" consolecommand > To remove again also any before added collections
  • Like
Reactions: MalS and MeatCircus
  • Extended the recent implemented skin-validation
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Reactions: MalS
  • Implemented a Skin-validation for all manual added skins inside the plugin config to fight the recent game-changes on workshop-processing.
    This prevents the client from trying to load invalid or recently removed skins from the workshop, which can mainly break the whole download functions on the steam-client.
  • Extended the playerbased "skinbox.open" console command also to server-side.
    "skinbox.open <steamid>" can be used by NPC actions for example to manage the accessibility of the box by such needs
    > The command needs to be run by a console call or programmatically by another plugin.
  • Like
Reactions: MalS and DoC