Slight modification to the workshop-calls to prevent maybe "zero-skinnalbe-items"
Code cleanup Changed: usedThreadsGetRanked => usedConnectionsToWorkshop
Put your pants up in the air Put your pants up in the air...
Patch-Fix
Fixed Stacking & Splitting of skinned items.
Fixed wrong item return amount at Skinbox close/forceclose, when "allowStackedItems" is used
Fixed some very weird loading issues at startup and on skin-displaying.
Some code-clean-up on left-over stuff to minize compiler-log warnings
Internal changes due to StacksExtended compatibility for skinned stacks handling Removed "Rust.Workshop.Approved.All" dependency > This seems to be randomly bugged on some servers
....buugs...everywhere buuugs...kill'em...do it...