Fixed Kits
Redesigned everything using the new AI systems Exposed a bunch of new options that are configurable by the plugins using this Can select between 5 different NPC types using their loads and loot profiles, or mix and match them
Better inside rock/cliff detection
Fixed for Rust update
Added option for prevent friendly fire between NPC's spawned in via the same plugin (defaults to true)
Fixed wounded state When entering the wounded state there is a 50/50 chance to be incapacitated or crawling around Gyazo gyazo.com
More brain customizations Increased senses NPCs notify nearby friendlies when they spot a target
This is for the coming Rust update. Do NOT update prior to the game update