Updated lock on UI in v0.3.15. Scales with players UI scale
LockOn Rockets require a smoke rocket to be used as the ammo type!
This plugin utilizes the smoke rocket. As it is not a item that players can usually get through loot it makes the perfect placeholder for this purpose.
Simply use a plugin such as AlphaLoot or BetterLoot to insert the smoke rocket into your loot tables, then any smoke rocket that is picked up by a player can be used as a Lock-On Rocket!
Do not worry, when the rocket detonates you wont be stuck with a never ending smoke cloud!
Commands
/craft.lockon - Used to craft a lock-on rocket (if enabled in the config)
Permissions
lockonrockets.craft - Required to use the craft command
Config
C#:
{
"Amount of time to acquire target lock": 3.0,
"Amount of time before the rocket self detonates": 30.0,
"Enable beeping sfx on the rocket as it approaches the target": true,
"Base speed of the rocket": 40.0,
"Base damage of the rocket": 300.0,
"Modifiers when targeting a helicopter": {
"Rocket damage modifier": 5.0,
"Rocket speed modifier": 2.5
},
"Allow smoke rocket crafting": true,
"Crafting Costs": [
{
"Shortname": "ammo.rocket.basic",
"Amount": 1
},
{
"Shortname": "techparts",
"Amount": 3
}
],
"Target Types": {
"AttackHelicopter": true,
"CH47": true,
"Minicopter": true,
"TransportHelicopter": true,
"RHIB": true,
"Boat": true,
"Car": true,
"APC": true,
"Plane": true,
"NPC": true,
"Player": true,
"Animal": true,
"Structure": true,
"Resource": true,
"Loot": true,
"GunTrap": true
},
"Version": {
"Major": 0,
"Minor": 3,
"Patch": 0
}
}