Added by request some administrative information functionality:
JavaScript:
"Tool": {
"Enable Hammer CodeLock info by leftclick": true,
"Enable Hammer TC info by leftclick": true,
}
These do, when activated, push TC and/or CodeLock info's into an UT-users console, when the HammerTool was leftclicked while looking onto such objects. Distance to entity needs to be more then 1,25m (no hit of object).
By the tool placed Quarries are now fully static and keep their resource-deposit and type also after next restart
By the tool placed Pumpjacks are now fully static and keep their resource-deposit also after next restart
Moving objects around does now keep track for assigned buildings.
This way, decayentities get added to new buildings or removed from thier old building.
This does also fully work with BuildingPrivlidge's
Any non-buildable objects of the static type on map are now also moveable (like Recycler)