After patching the CCUpdateCheck i noticed the UberTool code had no given resourceid
Fixed correct assigment and usage of the "Plugin usage permission (ubertool.canuse)"
Fix for Hook-changes in Oxide
Gameupdate-Fix for NRE
Fixed external Wall/Gate placement Fixed LargeBox|ConcreteBarricade|SandbagBarricade moving and rotating Fixed Door|Doubledoor rotation
Code cleanup Fixed door rotation not being instant
Some code optimization for "OnPlayerTick"
Fixed NRE at "OnItemRemovedFromContainer" Fixed some more "No space issues"-preventing several blocks from being placed like expected
Fixed "Not enough space" message for TriangleFoundations
Added option to hide these new annoying gametips on tool startup JavaScript: "Hide gametips at tool activation": true
"Hide gametips at tool activation": true