UpLiftEd

UpLiftEd 1.2.28

  • Trying to support in general any other third class-plugin which does need by all means to become the lucky fuel sponsor :D @iDeath91
  • added two more consolecommand, upl.resetgroup and upl.getgroupforuser
  • fixed floor-sharing settings not being saved for last floor
  • Added Everlight settings checks to avoid conflicts at "OnFindBurnable"
  • Adjusted the shaft-protection methods to avoid global immortality.
    Needs a restart to get normalized again.
  • This update does backup your current config and create's a new one!
  • The new config sections are described in the plugin page
  • This update does change the complete permission handling!
  • The new access-control-list system is described in the plugin page
  • This update tries to keep loading any already existing Lifts from version 1.0.x to 1.1.0 as best as possible (multiple times tested on 1.0.8 to 1.1.0)
    In case of you don't wanna risk any failure, plz wait for any other customers reporting any possible issues breaking the upgrade with existing lifts!
  • The language-file part was also re-wrirten for the most parts.
    It's recommended to delete the current default language file in "lang/en/UpLifEd.json"
  • This update does also handle broken placement actions by the instant removal of already placed building-parts.
  • The sharing functionalities where extended to Public and VIP-access options
  • An anti-sleeper abuse-control was implemented
  • The administrative access was complete re-vamped
  • I recommend to read the plugin page before upgrading to this version
  • Beside any multiple tests done on this version, there's always the possibilty to run into something bad i could'nt test...report any error in the thread
  • Fixed an urgent bug in the creation process.
    The placement button got not blocked on insufficient resources.
  • Quickfix to try to get rid oft that domimant sleeper issue.
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Reactions: MalS and Mimmo
  • Repaired "No build or place access inside an Elevator!" to work more accurate.
  • Modified the access-checks to realize the public lift-usage also in build-blocked zones.
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Reactions: MalS and Mimmo
  • FIX for NRE at "OnPlayerSleep"
  • added tower-walls upgrade prevention
  • fixed the 2 removal functions
  • added public sharing model to the door-modes
  • Like
Reactions: MalS and Mimmo
  • Added "BoundaryConditions" (to fight mainly stability issues)
    JavaScript:
      "BoundaryConditions": {
        "MaxFloorLevel": 10, // the absolut highest usable floor
        "MaxFloorRange": 10, // the maximum usable floors per lift ( counts the floors, not the used doors)
        "MaxPlacementFloor": 5, // highest floor to start placement from.
        "PlaceOnFoundationOnly": false // would force placement on foundations only
      },

  • Added "HealthCare" section:
    JavaScript:
      "HealthCare": {
        "EnableEntIdKillProtection": true, // prevents lift parts from accidently removed by "ent kill"
        "EnableRemoverToolProtection": true, // blocks "normal" Remover-Tool actions
        "EnableSetHomeDeny": true // blocks "sethome" and "home add" inside the shaft.
      },
  • Like
Reactions: MalS and Resist