Fixed zombies not being targeted by turrets when enabled in config
Added support to drop multiple loot types (Kit + Random, Default + Random, etc)
Added config option to set custom names, leave empty to use default names
Added config option for murderer speed modifier. Use at your own risk, AI behaviour gets weird when increasing their speed. I recommend using a small value like 0.5 or less
Added 3 options for loot dropped on death - Default which is the default loot spawns, Random which is randomly selected from a list of items you specify in the config, or Kit which drops the kit applied to that zombie with the amount and condition of each item randomised.
Additional checks for a null NavMeshAgent
Added support for local roaming applied to all auto-spawned hordes
Added support for monument spawned hordes with separate local roaming options (this takes priority over random spawned hordes)
Added distance arguments to commands to manually spawn a horde that can only roam locally