Ignore items that no longer exist in the game
Fixed some tooltips
Renamed 'Maximum items to spawn' to 'Item spawn amount limit' as some people were confused
Updated TextMeshPro for changes regarding input fields and decimal numbers, input fields will now accept the correct decimal point alternative for the country the user is in (ex. , instead of . for decimal point, etc)
Parse definition node probability with invariant culture
Added Left/Right/Up/Down arrows as alternatives to move the node window around
Added + and - keys on the keypad as alternatives to zoom the node window in and out