Bradley Drops

Bradley Drops 1.1.17

- Fixed: OnEntityDestroy NRE when one or more bradley kill team members are offline
- Fixed: Bug where rewards were not received in cases where team members offline
- Fixed: Bug where no rewards earned if players take bradley with auto turret
- Fixed: AlphaLoot not being able to populate hackable crates
- Added: Custom chat icon config option
Fixed: Language translation files not working (Tested working)
Fixed: Player limit not resetting after player using despawn command
Fixed: Occasional OnEntityTakeDamage NRE spam in console (hopefully)
Added: Config option to destroy/remove entities placed in the landing zone after signal thrown
Fixed: Language defaulting always to English, users who use their own lang files should now be able to
Fixed: Better compatibility with NextGenPVE/TruePVE (Any plugins using CanEntityTakeDamage hook)
Fixed: Compatibility with Dynamic PVP now works properly
Fixed: BotReSpawn vanilla Bradley profile triggering as well as bot profile set in BradleyDrops config
Added: BP chance & max BPs to loot table config
Added: Config option to announce to player/team only or global chat
Added: Check to allow players with admin perm to override crate and gibs protection
Fixed: Report command not using custom command if edited in the config
Added: Clear cooldown admin command (bdclearcd) requires admin perm
Added: Separate cooldowns for each Bradley tier/profile
Added: Config option to enable per tier cooldown or not
Added: Player Bradley limit config option
Fixed: Bug where players were prevented from looting crates from other Bradleys or Helis in certain cases
Fixed: Bullet accuracy option not working
Fixed: NRE when bradley receives damage from fireball
Fixed: NRE when players shoot bradley with remote Auto Turrets
Added: Config option to allow/disallow damage to bradley by remote Auto Turret
Added: Report command is now usable by players for their owned bradleys (admin perm allows all bradleys)
Added: Config option to specify custom report command (default = bdreport)
Updated: Re-write of some methods for improvements in damage handling and code efficiency
Info: Code clean up
Fixed: Hackable locked crate not despawning at time specified in config
Fixed: Occasional NullReferenceException error on CanStackItem
Added: Hackable locked crate loot table options
Fixed: Buy command not working in some circumstances when using RP or Eco currency
Fixed: Compiling bug when upgrading from 1.0.28 or lower to 1.0.29 or above
Added: De-spawn (give up) command, for players to force the Bradley to de-spawn (by request)
Fixed: Locked Hackable Crate unlocking to anyone immediately even if set not to in config (Sorry!)