Bradley Drops

Bradley Drops 1.3.7

- Fixed: Bradley falling from Balloon and not being able to destroy
- Fixed: Crates fire duration not setting if set to 0 in the config
- Fixed: Gibes too hot to mine not setting if set to 0 in config
- Fixed: For Sep 4th 2025 Rust update (safe to update before)
- Fixed: Invalid item shortnames in loot tables causing server crash
- Fixed: Cooldowns not working
- Fixed: Occasional LogHandler errors in certain cases
- Fixed: NRE and failure to refund signal in some circumstances
- Fixed: Calling at Monuments config option no longer gives an error under certain circumstances
- Fixed: Calling too near to water is now not possible, refunded if on or too close to water
- Fixed: Bradley checks patrol points for water on landing to prevent driving into deep water
- Added: Heli Crate despawn time config option
- Added: Wave cooldown config option (adds specified delay between each wave)
- Added: CH47 now orbits the drop zone after delivery, disable/adjustable in config
- Fixed: Balloon dropping full fuel when killed after delivery
- Fixed: Harmony pathing error on plugin load in some cases
- Fixed: Players can no longer homing target or destroy CH47 deliveries
- Fixed: Players exploiting base protection by fighting on non-team members bases when auth'd on TC
- Added: Config option to allow only owner/team or other players to kill deployed NPCs
- Fixed: Rewards not being given
- Fixed: Waves not working correctly with Balloon deliveryu
- Fixed: Discord announce not being numbered correctly
- Fixed: Discord wave complete announcement not showing
Fixed: NRE when loading/reloading plugin
- Added: Support for vanilla Bradley APC event
- Added: CH47 (Chinook) delivery method option
- Added: Config options for selecting balloon or CH47 delivery methods
- Added: Config options to specify when scientists should be deployed
- Added: Config options for deployed Bradley scientists (health, kits, etc)
- Added: Config options for hostile CH47 Scientists or just flight crew
- Added: Config option for CH47 hostile engage range
- Added: New Discord embeds instead of basic announcements
- Added: Options for coax gun & top turret machine gun fire rate
- Added: Options for coax gun & top turret machine gun aim cone
- Added: Options for coax gun & top turret machine gun burst length and delay
- Added: Option for tank gun aim cone
- Added: Option for tank gun burst length and delay
- Added: Option for tank gun burst delay
- Added: Option for tank gun fire rate
- Added: Option for tank gun shell velocity
- Added: Option to change Bradley target memory duration
- Added: Options to scale damage differently against players or buildings
- Added: Option to remove timed explosives from landing zone (prevent cheesing Bradley)
- Added: Harmony patches to enable greater control over weapon properties & targeting
- Added: Custom weapon control, allowing much more modification of weapon properties
- Added: Custom targeting to include player controlled auto turrets as defined in the config
- Added: Config option to skip cargo plane for balloon delivery
- Added: Config option for Bradley to target players hiding in and behind vehicles
- Fixed: Bradleys will no longer drive into water and die
- Fixed: Announce to team and not just calling player fixed
- Fixed: Various code improvements and clean up to improve performance
Fixed: Compatibility with Bradley Tiers
Fixed: Compatibility with Bradley Guards
Fixed for Dec 5th Rust Update
  • Fixed: OnEntitySpawned (Object reference not set to an instance of an object) error on Bradley cannon fire
  • Fixed: Loot items not stacking correctly with other loot items of the same type
- Fixed: Entity is NULL but is still in saveList - not destroyed properly? error.