PilotEject

PilotEject 3.1.14

Possible fix for errors
  • Fix for commands
  • Added the ability to autocall the event
  • min and max seconds this event can happen between
  • Added options for an arrow to be draw above the pilot so it can easily be found
  • Some small bug fixes
  • Option to disable the random events
please generate a new config file with this update. Also, this update is untested, if you experience any issues please report them to the support section asap
  • Fixed console command (again)
  • Added some more notifications in regards to this event (configurable option to send a chat message when a broken heli is inbound)
  • Some other small changes and cleanup
  • Like
Reactions: Pur3x
  • I have completely fixed the ground detection, thus killing the issue that caused the pilots to stop mid air (hopefully anyway ;) )
if you have any issues with this update please report it ASAP to the support section
  • Like
Reactions: Diesel_42o
  • Fix for the console command that calls a helicopter that will malfunction
  • As requested, an extra command has been added for calling a broken helicopter via console
  • Like
Reactions: Jason114w
  • Added a setting so that you can set a minimum spawn height when the pilot spawns in the air (this will help with players not being able to find the pilot because he spawned too close to the ground)
This update has not been tested thoroughly, if you find any issues, please report it to the support section ASAP
  • New config option to set how long the pilot will stay wounded for
Please note: this feature is untested. If you experience any issues, please report them to the support section ASAP and feel free to revert back to one of the previous versions if needed
  • Added a system for saving items skins when you do /setpilotinventory
This update will require you to reset your datafile to use the latest data. You can do this simply by typing /setpilotinventory again