SpawnControl

SpawnControl 2.0.10

Updated for pool changes
Revert because I am an idiot
This is for the coming Rust update. Do not update prior

Pool changes per Rust update
Fixed category pagination for command exploit fix in extension
This is for the upcoming Rust update. Do not download prior to the game updating
Update spawn clock when changing respawn times in spawn groups
Search decor hierarchy group for spawn groups when using a custom map
This is for the coming Rust update. Do not update prior to the game update
This is for the coming Rust update. Do not update prior to the game update
Fixed data for spawn groups that have the same gameobject name (ex.Barrel Spawner). Unfortunately this required a change to the naming convention so existing spawn group edits will be reset
SpawnGroup names properly include the tier(s) they are for (if set)
Show radius of radial spawn points if that is what is used in local spawnpoint panel
Spawn instances and desired instances for spawngroups are now calculated based on the number of that monument on the map