Fixed data for spawn groups that have the same gameobject name (ex.Barrel Spawner). Unfortunately this required a change to the naming convention so existing spawn group edits will be reset
SpawnGroup names properly include the tier(s) they are for (if set)
Show radius of radial spawn points if that is what is used in local spawnpoint panel
Spawn instances and desired instances for spawngroups are now calculated based on the number of that monument on the map