Added NULL checks for SpawnPopulations => Barren seems to be bugged atm, cause it contains empty (NULLed) SpawnPopulations, which should never be empty or Null.
animal population is not available anymore by latest rust patch That way you got now the option to control the amount by a seperate options part. The given numbers are multiplicators per square km of you map. A map size of 4000 has 16 square km's = multiplicator. The overall animal count can always be shown by sc.dumpresources default config: JavaScript: "Animals": { "PerSquareKm": { "Bear": 2, "Boar": 5, "Chicken": 3, "Horse": 2, "Stag": 3, "Wolf": 2, "Zombie": 0 } },
"Animals": { "PerSquareKm": { "Bear": 2, "Boar": 5, "Chicken": 3, "Horse": 2, "Stag": 3, "Wolf": 2, "Zombie": 0 } },
Patchfix
Re-enabled jobs for "spawnfillheartbeat"
Fix for latest patch Needed temporary to disable spawnfillheartbeat functions
Added ResourceID for http://www.chaoscode.io/resources/ccupdatecheck.21/
Friday patch