PilotEject

PilotEject 3.1.13

Updated for CustomNPC v2.x.x
The config has changed in regards to NPC settings so take a look after updating
CustomNPC is now a hard dependency
Added hook CanConvertToPilotEject for other plugins to prevent helicopters becoming PilotEject helicopters
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Added support for configurable item weights in random loot. The larger the weight the more likely that item will be chosen
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Fixed Inventory and Random loot not being generated
This update REQUIRES the CustomNPC plugin ( https://www.chaoscode.io/resources/customnpc.216/ )
Replaced NPC controllers with the CustomNPC plugin
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Fixed for Rust update
Custom NPC AI
Added config option to adjust sight range
Changed corpse loot population for recent Rust update
Added config option to not be targeted by various turret types
Null check corpse containers before populating
Destroy ejection component if the helicopter is retiring
Destroy ejection component in more places to counteract fuckery