Added config option to auto-kill NPCs after set time
Added config option to attach smoke to parachutes
Fixed potential conflict when using the HumanNPC plugin
Added config option to adjust NPC health
Better NPC targeting and patrol logic
NPCs will try and parachute towards the crash site
Faster ejection from helicopter, with randomized ejection direction so they don't stack on each other
Possibly improved ground detection (hopefully this will fix NPCs floating through rocks and monuments)
Fixed NPC health (It can now be set to whatever you want (found in the datafile))
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