Added bug progress under the todo list in the source Added checks for the floating turrets (will be destroyed if the "parent" entity is killed) Added option for needing building ability when trying to access an antiair inventory
Added option to allow normal turrets to have heat seeking rockets
By popular demand, I added the option to limit how many turrets of each kind a player can place
As requested, I have added an option to let the turrets have infinite ammo I also changed the way the plugin checks if the player is authed to the turret, this should increase performance somewhat
Fixed some typos in regards to the language file and sending some messages. I highly suggest generating a new configuration file when applying this update
Added support for Remote Turrets http://chaoscode.io/resources/remote-turrets.50/
Added config option to change the amount of damage done to the heli
Added config option to return upgrade cost when the turret is picked up Added config option to return upgrade cost when the turret is downgraded back to a normal turret Fixed versioning Fixed downgrading turrets to normal
CCTV camera models will no longer despawn Fixed the bug which would not allow you to return a AA turret to a normal
Fixes to several things i left out in regards to permissions A new permission has been added -> rocketturrets.use players need this permission to see the /turret menu or use any of the features