RocketTurrets

RocketTurrets 2.0.27

  • Added bug progress under the todo list in the source
  • Added checks for the floating turrets (will be destroyed if the "parent" entity is killed)
  • Added option for needing building ability when trying to access an antiair inventory
  • Added option to allow normal turrets to have heat seeking rockets
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Reactions: EvilynCorporated
By popular demand, I added the option to limit how many turrets of each kind a player can place
As requested, I have added an option to let the turrets have infinite ammo

I also changed the way the plugin checks if the player is authed to the turret, this should increase performance somewhat
  • Fixed some typos in regards to the language file and sending some messages. I highly suggest generating a new configuration file when applying this update
  • Added config option to change the amount of damage done to the heli
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Reactions: Saxxoo
  • Added config option to return upgrade cost when the turret is picked up
  • Added config option to return upgrade cost when the turret is downgraded back to a normal turret
  • Fixed versioning
  • Fixed downgrading turrets to normal
  • CCTV camera models will no longer despawn
  • Fixed the bug which would not allow you to return a AA turret to a normal
  • Fixes to several things i left out in regards to permissions
  • A new permission has been added -> rocketturrets.use players need this permission to see the /turret menu or use any of the features