RocketTurrets

RocketTurrets 2.1.4

  • (hopefully) fixed the objects not showing up as being attached to the turrets
If you want to stay up to date with the latest news and info for this plugin, feel free to join my discord server where i will be posting update notes, getting your opinions for future updates and releasing early test versions for new features - https://discord.gg/dXqfthQ (Once you are in, send me a PM with your chaoscode username and which plugins you own to get access to the private channels)
  • Added bug progress under the todo list in the source
  • Added checks for the floating turrets (will be destroyed if the "parent" entity is killed)
  • Added option for needing building ability when trying to access an antiair inventory
  • Added option to allow normal turrets to have heat seeking rockets
  • Like
Reactions: EvilynCorporated
By popular demand, I added the option to limit how many turrets of each kind a player can place
As requested, I have added an option to let the turrets have infinite ammo

I also changed the way the plugin checks if the player is authed to the turret, this should increase performance somewhat
  • Fixed some typos in regards to the language file and sending some messages. I highly suggest generating a new configuration file when applying this update
  • Added config option to change the amount of damage done to the heli
  • Like
Reactions: Saxxoo
  • Added config option to return upgrade cost when the turret is picked up
  • Added config option to return upgrade cost when the turret is downgraded back to a normal turret
  • Fixed versioning
  • Fixed downgrading turrets to normal
  • CCTV camera models will no longer despawn
  • Fixed the bug which would not allow you to return a AA turret to a normal