Fixes for the latest rust update
Fixed AntiAir turrets. They will now target CH47 helicopters
Fixed rockets exploding mid-air
Added config option to allow certain turrets to have better effects on their rockets (rocket trails) (see media section for an example)
Fixed support for RemoteTurrets Make sure you are running the latest version of RemoteTurrets (0.2.12)
Added permission for unlimited ammo (as requested by @Default )
Optimised plugin startup on larger servers
Fixed the ground detection, should now work without any issues
Fix for javelin turret data (and maybe also another error pointed out by @ghosted)
Javelin turrets may now lock onto bradleys (this is still really early stages, and most likely broken) Removed cooldown time after locking on (rocket turrets will now shoot instantly as soon as they have locked on) Fixed issue where javelin turrets couldn't be downgraded General improvements to the javelin turrets and javelin missiles Hopefully fixed javelin missile NRE spam Don't forget to join my discord server to stay up-to date with the latest news -> https://discord.gg/dXqfthQ